Tuesday, 17 November 2015

Room Scene Finished!

This news is weeks late, but I still want to find the time to post this. So, here it is!
My final design with colours  
and here is my 3D recreation of my design!




Wednesday, 14 October 2015

Lesson: Splines

This week, our tutor taught us how to use Splines. It is a very powerful tool that will really save me significant amount of time when creating 'holed assets', e.g., windows, and doors.

Room Concept Work! Update 2

Now that I had my concept nailed, I can now relax a bit and focus on the technical aspect of the concept. First, I am going to focus on the value and lighting.

After hours of work, I now have this:





Wednesday, 7 October 2015

Character Concept Update 1

Today I focused on having a final design for my character. Here are the designs I made:

My design evolution.

First of all, it's not a jedi! He is wearing a japanese samurai coat (don't know what it's called).



Monday, 5 October 2015

UV and Material Mapping

Today, I had a bit of a refresher on UV and Material Mapping. With some experience with Autodesk Maya, I did not find much problem in 3ds aside from the buttons not where they I expect them to be!

Anyways, here is my work:



My final render and my workarea in 3ds Max.

Here's the spaggetti tree as I would call it.

Thursday, 1 October 2015

Room Concept Work! Update

Using my mood boards (which I showed in my first 'Room Concept Work' entry) I have created some designs that I continue to evolve to get the final design that I am going to be happy with.

Here are some of my rough sketches:



Then, After 5 hours of evolving my design I finally got what I had in mind. (I know, I am still to slow in the process, but I'll get there!)

This is exactly what I had in mind, and I am very pleased about it.


Character Concept

Now that I have a plan on how to create my room, I will start getting ideas for my character.

This is the references I have chosen:


Japanese and Korean full armour and some Mediveal knight helmets added to the mix.
And here is my modular models ready to be dressed.