Thursday, 26 March 2015

Light Effects: Lens Flares

Today, another amazing aesthetic technique is added to my arsenal: the lens flare. This is a very nice addition to my map as I can add more details to my current lighting. I can also use it to emphasize a main light source.

Thursday, 19 March 2015

Flip book Technique

     Today we discussed a new technique that gives us the feature I really need for my map: the flip book technique.

     Initially, I was shocked that explosion effects are made from continuous still images rather than game engine features and its algorithms. Fortunately, it is done using still images; as using some kind of game engine feature will really affect performance considering a high-quality effect consist of a lot of particles.

     I really found the flipbook technique as a vital element to what I want in my map and that it is also convenient and easy to use.