After modeling my map I now turn to develop its lighting.
I'm really confident that my lighting placement reflects the Victorian Era; and I know it does because one of my peers said that he initially thought its a Victorian game even when I'm just blocking it out. So, I know I'm hitting the right spot in developing my theme.
I didn't only place my light points purely because of aesthetics but also to serve as a player guidance. Playing my map for so many times, I rearranged and tinkered their placement to be more effective, and I'm sure that it will work.
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